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10 Worst Corporate Icebreakers


3
Two Truths and a Lie
Is it really a good idea to encourage fibbing at work?
Is it really a good idea to encourage fibbing at work?
iStockphoto/Thinkstock

Some icebreakers prompt us to ask, just how much do you want to know about your co-workers? The game "two truths and a lie" requires revealing at least two facts about yourself along with a false statement about you. Other players must then guess which of the three statements is the lie.

Players may experience some of the same challenges in this icebreaker as in the "I like me because ..." game. Private and shy people may contribute vague statements or general observations that don't reveal a lot about them. This makes for a boring and difficult guessing process. On the other hand, proud or expressive people might use the game as an opportunity to brag about their accomplishments or life experiences.

Besides the challenge in making these statements, players might be uncomfortable guessing personal things about someone they've just met. It's embarrassing enough to be wrong about something in a work setting. When that something has to do with a co-worker, it's doubly awkward. No one wants to hear, "Really? You thought I would do that?"

One variation on this might help soften the blow of awkwardness when it comes to the lie. The variation, called "two truths and a dream," replaces the lie with a wish of something you'd like to do in the future. Lie avoided? Yes, but this variation also reveals even more actual facts about you.

The next icebreaker steps beyond first impressions and digs a bit too deep into your co-workers' private lives.